First look: iOS 10

If you have an iPhone, it’s just told you that there is an update to iOS 10 available: say yes. You want it. If you’re buying an iPhone about now, it’s what you’ll get on it anyway. And this is all good: iOS 10 brings new productivity features to the phone and actually makes it feel like a new iPhone.

It always does. Every year, Apple releases a new version of the phone’s core operating system and it looks more whizzy, it adds big and small new features, it takes some features away. And it’s free.

From our productivity perspective, I think there are really two improvements: one that we all get, one that only people with newer iPhones do.

That second one is the quickest to explain: if you have an iPhone 6s or 7, or the Plus versions of either, then you can now just pick up your phone for it to light up. It’s like the Apple Watch: when you turn your wrist to see the time, the Watch shows you the time. Otherwise the screen is off. On these iPhones, this is called Raise to Wake and it would be a trivial gimmick except for the other improvement.

There is now much more information and much more you can do with it on the iPhone’s lock screen. So the screen that used to just say the time and Swipe to Open, now packs in a lot of detail that means you won’t need to open. (Swipe to Open is gone now, by the way, and I miss it. Even after two months of using iOS 10 in the beta programme, I miss the familiar swooshing swipe. It’s gone because of TouchID, the feature that means the phone recognises your fingerprint. That fingerprint, that touch, is enough to unlock the phone without the old-fashioned swiping.)

From the first beta release right up to today, I had found the new information on the lock screen pretty useful. With your phone awake, you could swipe the entire screen to the right and get a series of little widgets in a column. I’ve got my OmniFocus To Do list showing the next tasks on my plate, I’ve got a short weather notification, a calculator, a top news story.

These widgets are the easiest to explain and to understand if you’ve not seen any of this in action: you read that last sentence and you got it. They each show some information that I might want. The End. But they also let me act on it: I can tap a To Do task as done, for instance.

Now that the beta period is over and iOS 10 is available for everyone – if your iPhone or iPad can’t run iOS 10 then you won’t be offered it – things are getting still better. App developers have been releasing hugely improved widgets. For instance, a writing app I particularly like called Drafts 4 has a new one where right in the screen I can read my latest notes or start a new one. OmniFocus is about to be updated with the ability to add a new task right there in the lock screen, without having to find and open the app. It’s not that opening apps is exactly a slog, but the faster you can jot down a task, the more likely you are to do that and then the more likely you are later to do the task.

Back in iOS 8 and 9, I pretty much ignored these lock screen widgets and to the extent that I’m not even sure what they looked like. Over the course of the beta I’ve found myself swiping right to launch an app called Workflow a lot or to read the news. In the 24 hours or so since iOS 10 was officially released and I’ve been seeing just how many apps I use have now been updated, I have the problem of wanting to put too much into this screen.

There’s a point when you’ve got so much and you have to scroll so far to see it all that you lose the benefit of the speed and I am approaching that. Still, right now, I can pick up my phone and tap a button to log expenses (via Workflow), tick off a To Do task and see what the next one is, write a Draft note, see what’s happened to this heatwave we’ve been promised, use a calculator and read the news.

I can do all this – and I do. You will. Once you’ve realised that this is all there, once you’ve got it into your muscle memory, you’ll use it.

This all comes from swiping right but there is something you can do by swiping left that helps, too: wake up your phone, swipe left and you’re in the camera. I find I’m so quick using TouchID when I pick up the phone that I’m gone by this lock screen stage but when I remember, swiping left into the camera is handy and fast.

There’s a lot of this swiping going on, though, and it can be confusing. You now know about swiping left and right, but there’s also swiping up. That brings up a control centre that has buttons for switching wifi on and off, turning on the phone’s torch, and another 11 possible things. This control centre comes when you swipe up from anywhere, the lock screen, the home screen or within an app and I use it more than I expected.

I’m only now starting to use something else about it: when this control centre is up on your screen, swipe left and you get music controls. Just play/pause, skip and volume, but often there’s not much else you want. I’ve found that a fast way to pause a podcast when I get somewhere I’m going.

One last swipe. From anywhere, you can swipe your finger down from the top of the phone and you get Notification Centre. This used to be a pointless mess of information telling you things like there was a Facebook message sent to you sixteen million years ago. Now it’s better at showing you useful and recent notifications: if you saw something flash on your screen but you weren’t quick enough to read it, you’ll find it waiting in here.

Swipe to the left on any of these notifications and you get the option to see more, to get more detail, really just to open the app the notification came from.

Then this is either great or confusing, I don’t know: when you have your list of notifications, you can swipe to the right and the whole screen moves over to show you your lock screen widgets.

It took me a while to get used to where things are and even today I’m relearning as newly updated apps are making all of this more useful. In every possible way, iOS 10 is an improvement and it speeds up our work.

Well, nearly every possible way. There is one thing that’s gone and I miss it greatly. Sometime during iOS 9’s year in the spotlight, Apple added a feature to Mail where you could tap to select every message at once and then tap to delete them all in one go. That’s gone. You’re back to having to either delete one by one or mark each one separately, then hitting delete. I have a catch-all mailbox that I check each day for the occasional real message and then want to delete everything else. I remember the pleasure when I found this new option and I am still feeling the pain of it being gone.

One more thing. If you look into this topic of iOS 10 and updates today, it won’t take long before an Android user will tut and say that their phone of choice has had all these features before. Say this to them: “Show me on yours”.

It’s peculiar how important our phones have become but they are perhaps the one device that makes us more productive than we ever were. And now iOS 10 helps us more.

First peek: Final Draft 10

A new version of the screenwriting software Final Draft for Mac and Windows has just been released. I was on the beta test program but still I’m going to call this a first peek: call it a full and frank review of the price rather than of the program itself.

The quick summary is that this is definitely the nicest version of Final Draft we’ve had and it does add new features but nothing that would make you pause with your mug of tea halfway to your open mouth. I don’t think it’s fair to dismiss the new features but we’ll come to know whether they’re good or just gimmicks when we’ve been writing scripts in the app.

Script formatting hasn’t changed since time began and the ways in which Final Draft speeds up that part of the job can only go so far. They’ve gone so far. It’s unlikely that there will be some enormous new feature that you must have but there is something that I want. I want Final Draft to stop betraying the fact that it’s written for both Windows and Mac: it has always felt lowest-common denominator, it has always felt like an ancient PC app.

Of course it’s great that the app is on both platforms, the problem is that doesn’t feel as if it’s on either: it previously hasn’t kept up with Microsoft or Apple’s operating system.

Final Draft 10… still can’t quite shake that. Oddly, although the Mac version does still look like a Windows app, it’s still not as ugly as the actual Windows version.

It’s better. It’s getting there. And the reason for buying Final Draft at all remains how great it is at helping you zoom through a scene: forget writing out each character’s name in a fight, just write their line, trade their blow, hit return and give the other guy some words. This is the key part of the software, it is the key reason why it’s used: it means you can write down scenes just about as fast as you can hear them in your head.

If you don’t already have Final Draft, that would be the reason to get it. There are these new features, though. It is features, plural, as it really comes down to two. I’m being harsh: the makers would point to more but then they are obsessed with how Final Draft paginates and every time they boast about that, I think of how it is substantially less important than it was.

The two features that are worth examining begin with the story map. Sorry, Story Map(TM). They must be serious about it, they’ve trademarked it. Click on this and along the top of your screen where you might usually see a ruler, you get a timeline. Every scene has a mark on that time line and significant ones get bigger blobs. Click anywhere to go that screen. Or just look at the spacing between what you’ve said are the bigger blobby scenes.

Then there’s the Beat Board (also trademarked) which is to modern screenwriting what the cork board was to it before. If the cork board is for a single writer to plan out a single project, the beat board is more for a room of writers breaking a TV series.

That said, Final Draft still feels like an app for an individual, not a group. But there is now a collaborative feature: I’ve yet to test it out in anger or even really at all so I can’t tell yet whether it’s Google Docs-level collaboration. It’s certainly a way for many people to see the same script and exchange instant messages about it.

If you’re new to Final Draft then note that it retails for £188.40 ($249) but is temporarily on sale for £127.37 ($169. Education or military people can get some reduced price and upgrades can get version 10 for £75.36 ($99.99), temporarily reduced to £59.54 ($79.99). The reason for the odd Sterling price is Brexit. It will vary every time you look at it, but the trend ain’t going down.

You can buy the software from the official website where there is also a trial edition of both the Windows and Mac versions.

You can’t get a trial of the iPad and iPhone versions of either Final Draft Writer or Final Draft Reader. Never bother with Final Draft Reader. Just don’t. The Writer iOS app has been updated to work with Final Draft 10 features and if you already had it lurking away on your iPad or iPhone, you’ve just got the update for free. If you haven’t, then you need to buy and it costs approximately £23 ($29.99) temporarily discounted to £7.99 ($9.99). You can get this iPad and iPhone version here.

Windows 10 to be unveiled tomorrow (Wednesday 21 January)

Okay, hand on heart, I thought it already had been revealed. But no, only the fact that Microsoft is skipping Windows 9 to go straight to 10 has been announced. Tomorrow is the big day.

I wouldn’t normally talk about this because there’s nothing to say beyond “it’s on tomorrow”. However, the reason I assumed it had been revealed is the same reason why I may simply not notice when it actually comes out. You can put that down to my being an Apple user but it is truly a long, long time since I even had to think about Windows. That’s nice for me. Business Insider says that’s what it’s like for ever more people:

On Wednesday, Microsoft will show off Windows 10, the next version of its decades-old operating system.

There’s a lot at stake. This may be Microsoft’s last chance to prove to the world that Windows still matters.

A decade ago more than 90% of devices on the internet ran Windows. With the rise of smartphones, and tablets running smartphone operating systems like iOS and Android, that number is down to 15 percent. Developers had to develop for Windows if they wanted to make money. Now, it’s one of many choices, and in mobile it’s an afterthought.

Windows 10 Preview – Matt Rosoff, Business Insider (20 January 2015)

True, Business Insider has a wobbly reputation for accuracy but from 90% to 15%? That is partly that the pot has grown so much: there are now all these extra billions of phones that count as computers. Nobody expects Windows to run on a phone, although Microsoft wishes to God that everyone would. But there is also the fact that usage of Windows is dropping on computers too. This will be on account of how you don’t use Windows, you fix it. You don’t work with Windows, you work around it.

If Windows were a TV show, it would’ve been cancelled.

Read the full piece.